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I AM MOVING MY ACCOUNT. I WAS 10 WHEN I STARTED THIS ACCOUNT PROBABLY AND I HAVE AN ACTUAL LEGIT BUSINESS NOW!
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I made a guide for the last stand 2-armour games version-, and 100% of the people that saw it rated it "helpful" and "very useful".........( in total, 189 people saw it).
----here goes.
----It was meant to be over. turns out it was the oppisite.
You start off in a helicopter crash. after hearing there
is only 40 days left, you grab your glock 19 and start
walking.
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WEAPONS GUIDE
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Glock 19c: Your starter gun, this pistol is very reliable.
With a quick reload time and a decent amount of damage,
this is the one to keep for your stay at Glendale.
Chainsaw: Once you find this weapon in the sherrif's
office, you'll never want to put it down. Some players have
gone full nights without using anything else but the chainsaw.
As you can see, it's long reload is worth it. Very good for close
range combat (duh) and groups of zombies.
.357 revolver: A powerful weapon with a 2-headshot kill, this gun
is good for only those who can use it properly and mastered
accuracy. Otherwise, it's better in hands of survivors.
Uzi: Think of this gun as one of the few that's better in your hands
rather than your survivor's. It has 50 bullets in each clip, so it's
one of the best choices for people who just like to mow down
zombies faster than you can count to 3.
UMP 45: This gun is for people who prefer having "light" guns
that fire fast rather than shotguns and other heavy guns. Despite
a small clip, this sub machine gun is pretty reliable.
Shotgun: The best survivor weapon (A.K.A. better with them
rather than you). One of the reasons why is because it takes
FOREVER to reload all eight shells. It's very powerful, though.
Compound Bow: A super powerful weapon that has 1 second of reload time.
It's very acurate, too. NOTE: you can't give it to survivors.
Sawn-Off shotgun: Even though it's a shotgun, it's still better-off
with survivors. It has 2 shells per clip, and you don't have to cock it
every shot.
Hunting rifle: Prefered by most players to give to survivors, this scoped-
gun is a 1-shot 1 kill if aimed exactly at the brain. It's the same as the
revolver; if your not accurate, it's not for you.
M4A1: A machine gun with 5% stronger bullets than the Uzi, It's one
of the top-four machine guns with a 30-bullet clip. Pretty popular
among casual players.
Hand grendades: A weapon that exchanges all of it's acuracy for
explosions. If you havn't found any gas-cylinders, Mines, or the RPG-7,
this is good subsitute.
AK47: A popular machine gun with bullets tougher than the glock 19,
So consider it an automatic glock 19c. better in your hands rather
than survivors.
M249 Minigun: You can only get this gun in Fort Tran. Consider it as
a giant uzi, with 200 bullets. pretty long reload, though.
RPG-7: The best thing for explosives. if you found it in Fort Tran, you will
never use any other explosive again. This is the main gun that really combines
the "boom" with the "bang"
-------------------
TRAPS GUIDE
-------------------
Land mines: The best and hardest-to-find trap. There's no point of having
Grenades if you have these.
Gas cylinder: Another explosive, but it explodes only when you shoot it. No point
of grenades when you have these laaid everywhere. NOTE: putting them close together
may cause them to explode whenever you shoot one of them. Prevent it, or use it
as an advantage.
Bear trap: A non-explosive. dosn't kill them, but it immobilizes them. WARNING! zombies
caught in the trap will still hit the barricade if too close.
THAT'S ALL, FOLKS!
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